Smartphones are not just the only tech that’s hot in today’s market as the virtual reality realm embraces the many offerings brought about by the Oculus Rift.
Facebook has acquired the virtual reality headset for $2 billion in July of the year 2014. Since then, VR has gone from a simple developer’s ream to having a mainstream market appeal. There are even reports that Nokia, the famous smartphone manufacturer, has a camera in the works that specifically captures virtual reality scenes.
The Oculus Rift and What We Know About It So Far
Since its launch back in the year 2012, Oculus Rift has been the prime attention for everything VR related. One could even say that it is spearheaded the virtual reality regime of the new age. It secured a financial backing from many fans over at Kickstarter from 3 years ago and has since then forged great relationships to video game manufacturers. Currently, the VR headset now has partnerships with great gaming companies like Valve and Epic games. It also struck a deal with development platform creator, Unity.
The partnerships from several companies does not stop there as the Oculus Rift VR Headset is also targeting the latest gaming console from Microsoft, the Xbox One, since its launch. It even plans to integrate a whole slew of virtual reality videos into the social media giant, Facebook, sometime in the future.
Excited people who are interested in purchasing this VR headset will enjoy themselves once it will be released in the early months of 2016. Those who have already have the cash can start pre-ordering the device when pre-orders open later this year.
What this headset does is that it takes advantage of how the human brain perceives the world. This will then project two separate images through the lens incorporated into the device. This will then create a stereoscopic 3D image that will be fed into the users vision, thus creating virtual reality.
To complete the package, a tracking sensor is also embedded into the device. This will allow the movements of the user’s head to follow suit with what they’re seeing with the headset. This will alter the displayed images accordingly. In other words, if you look left while wearing the VR headset, then the images will follow suit and move to the left. The same goes when looking towards other directions. Aside from the Oculus Rift headset, it will come with controllers to assist with other commands and movement.
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