John Romero is known to be one of the legendary programmers behind successful first person shooters (FPS) such as Doom and Wolfenstein 3D, and he has started to a Kickstarter campaign for his latest game entitled BLACKROOM. However, albeit the Kickstarter crowdfunding campaign is still pretty fresh, it has been cancelled. But before you and your gamer friends can blow your top off of the announcement that has been made, the cancellation was done with good reason. The developer took to the backer comments and was really interested for people to have wanted a demo version of the upcoming videogame title. Hence, the campaign will be on hold until said demo version will come out.
BLACKROOM Demo Version to Come Out First Before Resuming Kickstarter Campaign
Backers of BLACKROOM will get the following notice (which is courtesy of Blue’s News): “You asked for it, and you’re getting it: a gameplay demo of BLACKROOM. The team is at work on a demo which demonstrates the kind of gameplay, look and innovative, cool features that make BLACKROOM truly unique — the things we’ve waited years to put into an FPS and which make us incredibly excited about this game. There’s a hitch here, a hitch that’s making us do something that’s right for the game, the team, and the community: we’re pressing “PAUSE” on the fundraising campaign for BLACKROOM to complete this gameplay demo. Simply put, this will take more time than the Kickstarter has left, so we’ve decided to suspend the campaign and launch a new one when the gameplay demo is ready. We believe, however, it is the right choice. We know you do, too. Thanks to your feedback, we know we should have included it at launch.”
For those that have just simply liked the BLACKROOM Kickstarter project, or are just simply following the crowdfunding campaign without giving financial backing, would only see that it would seem like the project has been cancelled.
Speculations are now rising since the announcement has been made, and one of those theories claims that perhaps the pair was not confident yet to be raising funds that is required for the game’s completion. Hence, they have decided that hitting the “pause” button on the campaign was a good way of relaunching the upcoming title without thoroughly admitting defeat.
Furthermore, putting up a demo version of BLACKROOM would most definitely help their case. Still, it is still unclear as to who long will it take for the demo version of the videogame will be put together.