Beyond: Two Souls Review – An Imperfect But Very Compelling Experience

Beyond: Two Souls is now ported into the PS4, and even though there are obvious changes to its visual appeal, it does not fix the game’s core issues. It still feels very awkward and stilted in certain areas which usually comes when the gameplay and the narrative gets it right. But what’s new is a new timeline-hopping feature that can be played in chronological order. Playing in this mode will allow you to experience a more straightforward story that is stronger as a result.

Beyond: Two Souls Review - An Imperfect But Very Compelling Experience

Beyond: Two Souls Presents You With a Compelling, But Incomplete Narrative

Beyond: Two Souls is about the life and story of Jodie Holmes (which is performed by Ellen Page). Jodie is a girl who, ever since birth, has been tethered to an otherworldly figure that goes by the name of Aidan. Simply put, having a poltergeist following you around does not exactly call for an ideal date, nor an ideal life; especially when said apparition promotes frequent visits from the “other side.”

Even though Jodie does not have to deal with Aidan’s mischievous side, she still has to deal with not being dragged around by invisible horrors. There are days when the poltergeist seems calm, then there’s the story of a socially awkward girl who is able to see things that no other human being can or should ever have to see.

Ported right into the PS4, it feels right at home in the new gaming console. The textures have naturally been improved from its PS3 days and the lighting has all been improved significantly. Now, it provides an even more stunning cinematic experience. But when talking about playstyle, Beyond: Two Souls (PS4) doesn’t have much to offer in terms of new content besides the new timeline-hopping feature. For the most part, it is a direct copy-paste from the original PS3 game, albeit with better graphics. As such, this is more of a remastered version than an entirely new game.

As with the original game, action is purely based on quick time events in a dynamic fashion. This takes full advantage of the DualShock 4’s motion-sensing functionality. There is also a new trick up its sleeve in this PS4 version. You will now have to use diagonals instead of up-down-left-right prompts which means that Jodie will more likely take more brutal hits than what has been wrought back in the game’s PS3 days.

Overall, the PS4 port of Beyond: Two Souls still remains an incomplete experience but it is still very engaging down to its core. It is riddled with concepts that could be odd and illogical, but when you accept them in their own terms, it becomes a lot more fascinating in its own right.


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