John Romero is the man responsible for great first person shooter (FPS) games such as Quake, Daikatana, and of course, Doom. Just recently, he just launched a new Kickstarter crowdfunding campaign for a new FPS title called Blackroom.
John Romero, the Man Responsible for Doom, Launches New Crowdfunding Campaign for Blackroom
The person responsible for the creation of Doom, along with other great FPS games, has been hinting at a return to the first person shooter category for months. Now, he has finally revealed his plans for his new game called Blackroom. Well, at least it is on its way but he is seeking help from the multiple facets of the gaming community as he hopes to make it if he is able to get enough Kickstarter backers.
Romero describes Blackroom as a “visceral, varied, and violent shooter that harkens back to classic FPS play with a mixture of exploration, speed, and intense, weaponized combat. Use fast, skillful movement to dodge enemy attacks, circle-strafe your foes, and rule the air as you rocket jump in the single and multiplayer modes.” This is what can be read in the Kickstarter campaign page’s description for the upcoming videogame title. It follows with, “Powered by Unreal Engine 4 and fully moddable on PC, the game is being developed with community at its core.”
It should be noted that work on the game hasn’t officially begun yet and there are no screenshots, video clips, or detailed information about it. However, according to Carmack, it will be inspired by the landscape and architecture of Ireland. Other games from Romero, such as Doom and Quake, are set in demon-infested wastelands and establishments that are clearly outside of the Earth’s atmosphere. When the setting will be based off of Ireland, it should also be noted that it is where his new studio, Night Work Games, is headquartered.
Carmack will also be working on other fellow id Software co-founder Adrian Carmack, which is the brother of tech guru John Carmack. Adrian Carmack will be acting as the art director for the upcoming videogame.
The remake of Doom was being planned and developed for quite a long time, and it would still be quite a long time before Blackroom will be out on consoles and computers as it is scheduled for a late 2018 release. However, the excitement from fans of John Romero’s works can already be felt. The minimum goal for the game is a relatively modest $700,000 in 32 days.