After Eating Your Battery With Pokemon Go, Niantic Will Now Eat Your Pokemon

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You better not catch a legendary Pokemon, otherwise Niantic Labs is coming after your Pokedex.

To say that Pokemon Go has spread across the planet like a wildfire would be a gross exaggeration of wildfire power.

Pokemon Go hasn’t just put Nintendo back into the gaming business but has also given the company a host of new ideas on how to launch a successful augmented reality video game for its next iteration of consoles.

But all that success and money, hasn’t changed Niantic Labs behavior towards its fan base one bit. As with any big studio, it still wants to control how Pokemon Go players experience Pokemon Go.


A few days ago Pokemon Go developers started to remove Legendary Pokemon Go monsters from Pokemon Go players Pokedex.

The developers cited reasons such as fair play and stability of the game, for removing Pokemon Go players legendary Pokemon Go monsters.


Just about a week ago one Pokemon Go player declared that she had captured a legendary Pokemon Go monster who goes by the name of Articuno.

Other Pokemon Go players, as competitive as they are, called those Pokemon Go players who had caught Articuno as cheaters.

But before the matter could go out of hand, Niantic Labs moved swiftly and confirmed that Articuno (the legendary Pokemon Go monster) was added into the game by mistake.

Niantic Labs also stated that it had taken all measures to remove Articuno Pokemon from all Pokemon Go player’s Pokedex who might have caught one.

Niantic Labs did release a statement and admitted that a few Legendary Pokemon might have mistakenly appeared in the game.

The statement also said that the addition of such legendary Pokemon was entirely unintentional, and all steps have been taken to rectify the situation.

Niantic Labs stated that in order to protect the integrity of its Pokemon Go augmented reality video game and to maintain some semblance of fair play, the developers from Niantic Labs will delete all legendary Pokemon Go monsters from any Pokemon Go player’s account who might have caught a legendary Pokemon Go monster.

No comments have been made by either Niantic or the owner (former owner to be precise) of Articuno Pokemon if the two parties came to a settlement or did Niantic just remove the Pokemon from the player’s Pokedex without offering any type of compensation.

Pokemon Go may well go down as the greatest augmented reality mobile video game (for either the Android or the iPhone) of all time, but Niantic Labs is trying its best not to make that happen.

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Niantic Labs has made sure that no one gets a sniff at their legendary Pokemon

Niantic Labs recent activity regarding changes made to Pokemon Go has upset a lot of Pokemon Go players who have complained about Pokemon Go becoming lifeless and dull after Niantic Labs introduced their latest update patch.

Not only that, but Pokemon Go players have also been dismayed by Niantic Labs’ lack of community engagement as Niantic Labs haven’t guided PoGo (Pokemon GO) players enough on how to cope with the latest updates that have removed some fundamental features of the augmented reality video game.

Niantic Lab’s recent patch for PoGo removed a defective tracking feature entirely from the game instead of providing PoGo players with a properly fixed one.

After the update caused a massive shock in PoGo community, Niantic Labs reluctantly put out a statement and responded that the tracking feature of the game was removed from PoGo completely because it enhanced other elemental design features of the game.

The statement explained that the original tracking feature worked to an acceptable degree for many PoGo players, but the underlying system behind the feature was confusing for the players.

Not only that, but the statement put out by Niantic Labs also said that the feature did not match the company’s product goals.

The statement informed the PoGo community that the developers at Niantic Labs were hard at work and would continue to improve other features of the game.

And in case you were living under a rock for the past month or so, PoGo developers Niantic Labs also disabled third party services such as PokeVision and PokeRadar. These third party applications mainly helped PoGo players in finding rare PoGo monsters.

After Niantic Labs had shut down these services, some PoGo players complained that it was now much harder to catch any Pokemon regardless of whether the Pokemon had a green circle beneath it or a red one.

Of course, with virtually each patch that Niantic Labs has introduced to its PoGo augmented reality video game, some features have been removed, and nothing of value has been added.

There is still a large gap between the amount of opportunities that rural PoGo players get when compared to their compatriots in urbanized cities.

Not to mention the fact that PoGo augmented reality video game actually munches on your battery very quickly, and city players here have another advantage over their rural peers when they can buy battery packs on every street corner from vendors.

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Whether you catch a legendary or common Pokemon, you battery will still get drained fast

However, if there is one community of people who has actually benefitted a lot from the success of PoGo then that is the “battery-selling” community.

Since the launch of PoGo, battery pack sales have seen an increase of over 101 percent. Players have to play PoGo, with their friends most of the time, by running after PoGo monsters out in the wild where there are no battery chargers available.

Hence, PoGo players have improvised and have bought battery packs in order to make their Pokemon hunting trips last longer.

According to a report by The NPD Group, purchase of battery packs that were designed to act as battery charging sources for devices such as smartphones and tablets has grown by a mammoth 100 percent.

That increase has happened between the period July 10 and July 23. In other words, PoGo skyrocketed battery pack business inside 15 days of its release.

The report from NPD Group cited the enormous success of PoGo as the primary reason why the battery packs industry has seen sale boosts in such a short period of time.

The report said that, in the six weeks prior to PoGo’s launch, battery packs sales had seen an increase of four percent compared to the previous year.

But as soon as PoGo was officially launched, the sales of portable power packs jumped to about 1.2 million units.

That wouldn’t come as a surprise to those who have been playing PoGo for a good part of the past month. The game has an Augmented Reality mode and that alone consumes a lot of battery power.

Not to mention that PoGo players need to be connected to a Wi-Fi connection, or mobile data package, all the time if they intend to hunt down rare PoGo monsters.

In addition to that, the game utilizes the GPS feature of smartphones in order to pinpoint locations of nearby PoGo monsters.

That eats up a lot of battery as well.

Niantic Labs did have a feature called “Pokemon Go battery saver mode” to enable PoGo players to play the game for longer periods of time, but the company removed the feature in an update.

The feature is expected to return to the augmented reality mobile video game, but no dates have been announced yet.

But the interesting thing is that even with the battery saving feature turned on, PoGo consumed battery life at an alarming rate.

Stay tuned to check out more news relating to PoGo and Niantic Labs.

 

 

Zohair

Zohair

Zohair is currently a content crafter at Technologypep and has been involved in the technology industry for more than a decade. He is an engineer by training and, naturally, likes to help people solve their tech related problems. When he is not writing, he can usually be found practicing his free-kicks in the ground beside his house.
Zohair

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